I understand why that is the case as controlling two-handed guns with move controllers is troublesome but I feel people should know this before jumping in.ĭoom 3 has a lot of content for your money, it is by no means an expensive game and you get a demon-load of bang for your buck. It’s the Aim controller or Dual Shock 4 and that is it. I also think it’s weird you cannot use your Move controllers. You can add a vignette when moving, change your turn type, turn angle, but that is about it. While Doom 3 PSVR edition has a few VR comfort settings I would have liked some more. Is that a music change? Do a quick 180, kill a demon and carry on. This made vanquishing demons behind you easy and by the end of the game, I was doing it without even thinking. Luckily the VR version added a quick 180-degree turn by clicking in the rear analogue stick. The number of demons that spawn behind you in this game borders on being a meme by the end of the game. The game really controlled well and I was pleasantly surprised. Even my girlfriend, who cannot hit a barn door, was taking out demons like a pro. Shooting enemies with it was a breeze and very moreish. I love using that controller and having a physical gun in your hand really does make the game feel different. On the control front, I used the Aim controller and it was awesome. But, you might want to sit down yourself when playing.Īn Experienced Enhanced By Sony’s Peripherals Luckily it was only the first time and I was left unhindered to finish the review. It was all very strange and a lingering sickness that I have never felt playing video games before. Every session after that I sat down and did not have any issues at all. I put this down to myself standing up to play. The first time I played Doom 3 in VR it made me feel ill and took me out for the whole day. I have played so much VR and have never got any sort of motion or VR sickness of any sort. It ran a little bit too smooth sometimes as this was the first VR title ever to make me feel a bit queasy. Doom 3 performs flawlessly and feels very smooth. The slower pace of the game really lends itself well to the medium and heightens the thrill of slowly meandering the game’s many corridors. This version of Doom has been translated very well to VR. I can understand, maybe, finding batteries to charge your flashlight but one that turns off for no apparent reason is a little bit weird. Yes, it creates a few tense scenes, but overall it felt artificial and I would have preferred a normal, working flashlight. I don’t understand why it keeps fading for you to be able to just press a button to turn it back on. I did not really like the fading flashlight gimmick either but I remember not liking it in the original game. I wish the PDA and video notifications were situated in a better position, it’s plonked right in the middle of the screen and does get in the way sometimes. This removes all HUD elements and further plunges you into this dank, twisted tale. Your health and armour HUD elements have been moved to your wrist device and your ammo count is located on the back of the gun. There a few changes for the virtual version of Doom 3 that really helped with the immersion too. There is something about being so immersed in virtual reality that is hard to explain, I felt like I was ‘there’, even with the outdated graphics. Normally this would be jarring but after a few scares and a few dismembered demons, your only thought is “what was that noise” and “what’s behind me” rather than “look at the low-resolution texture on that wall”. The cutscenes, textures and character models all look ripped from a bygone era. Graphically you can see how Doom 3 has aged.
DOOM 3 VR EDITION PS4
Related Content – PSU’s Review of the PS4 Version of Doom 3 (Non-VR Version). It did feel cheap at times but I will admit, it added to the tension on multiple occasions. While playing this classic title I jumped at hissing pipes, I got shocked by sudden enemies and I lost count of the amount of times enemies spawned behind me. The issue here is the minute you slip on the PSVR headset all that goes out the window.
I am by no means someone who gets scared by eerie and freaky video games.